Last modified: 2017-10-31 by peter hans van den muijzenberg
Keywords: videogame | global defense initiative | gdi | nod | brotherhood of nod |
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Command & Conquer is a series of real-time strategy videogames.
Eugene Ipavec, 3 March 2005
C&C has more than one series, and every series has its own set of opposing parties (or "enemies" if you will, that confront each other in battle), some of them (if not all) have their own logos and most likely flags. Esteban Rivera, 18 May 2012
The first Command & Conquer was released in 1995. Gameplay involves marshalling your forces in a war between the U.N. Global Defense Initiative and the Brotherhood of Nod.
Eugene Ipavec, 3 March 2005
image by Eugene Ipavec, 3 March 2005
From the C&C manual:
GLOBAL DEFENSE INITIATIVE
Commonly, GDI. Before 1990, known as Special Operations Group Echo.
FOUNDED: 12 October 1995, with United Nations Global Defense Act.
PURPOSE: To enforce the United Nations Global Defense Act and uphold the ideals outlined in the United Nations Charter.
The GDI flag appears in a cutscene in Command & Conquer: Tiberian sun.
White field, bordered in dark gold, with large, circular
descending-eagle emblem of the same color in center.
Eugene Ipavec, 3 March 2005
image by Eugene Ipavec, 3 March 2005
From the C&C manual:
THE BROTHERHOOD OF NOD
Commonly, Nod, The Brotherhood, The Ways of Nod, Sha-Sheer among the tribes of Godan; see INTERPOL File ARK936, Aliases of the Brotherhood, for more.
Intends to unite third-world nations under a pseudo-religious political platform with imperialist tendencies. Operates under the popular mantra, "Brotherhood, unity, peace".
The Nod flag appeared in a screenshot from one of the games, that could be seen at
the Brotherhood Of Nod Home Page fan webpage. Dark red field with staticky
black pattern, intensifying near center, around the NOD emblem — a curled
scorpion tail and stinger inside a truncated triangle, both bright red.
Eugene Ipavec, 3 March 2005
This game and its expansion pack were available for the PS1
(the series was initially much more realistic; later games turned toward over-the-top parody).
The game could also be played in a PC console. It's sometimes called "Red Alert 1" as
follow-ups of the series were dubbed "Command & Conquer: Red Alert 2" and so forth.
Eugene Ipavec, 18 May 2012, and
Esteban Rivera, 18 May 2012
In the first game the flags of both the Allies and the game version of the USSR were shown. Eugene Ipavec, 18 May 2012
The Allies' flag was grayish-blue with a highly stylized eagle, fitting
entirely within a triangle, as it does in the upper right in this (fuzzy) screenshot. The Red Alert 3 version is more elaborate.
Eugene Ipavec, 18 May 2012
The Soviet flag was meanwhile not - as one might
expect - the real-world item, but was changed, maybe to emphasize the
fact that this was a alternate universe? Anyway, it was red with a
large centered "fat" star emitting five narrow rays, over which were
crossed a large hammer & sickle (everything gold).
Eugene Ipavec, 18 May 2012
This is a screenshot of the flag
(source: YouTube). However,
it differs in some minor ways from the flag, as in the game this is featured in a small square
on the top right, while the flag most likely was intended to be horizontal
(not square in shape). Also, the image has some kind of a shadow
where the flag should have a uniform brightness and shade of color.
Esteban Rivera, 18 May 2012
The flag of the Soviet Union from Red Alert 3 is a different design.
Eugene Ipavec, 18 May 2012
Red Alert 3 is a real time strategy warfare game released in 2008.
It takes place in an alternate timeline of an alternate timeline. In the original one,
Albert Einstein invented a time machine to go back in time and assassinate Hitler
leading to a world war between the Allied Nations (including a democratic
Germany) and the Soviet Union. As the Soviet Union fall to the allies, 2 Soviet
leaders and a scientist travel back themselves and assassinate Einstein, creating
a new timeline where the allies and Soviet Union are still at war but have no
access to atomic weapons (replaced by some quite unusual ones) and having to
fight a third faction, the Empire of the Rising Sun, a very powerful Japan.
Marc Pasquin, 17 May 2012
image by Marc Pasquin, 17 May 2012
The flag of the Empire of the Rising Sun is similar
to the historical Japanese war ensign but the rays do not connect to the circle,
which contains some sort of white logo.
The flag can be seen in a game cut scene (posted
on YouTube, screengrab).
Marc Pasquin, 17 May 2012
Here are some screengrabs. It appear that for some reason, the real life SU flag
is used for live action scenes but a different one
for the CGI ones.
Marc Pasquin, 18 May 2012
As the screenshot of flag of the Soviet Union from Red Alert 1 shows, this is a different design.
Maybe the flags are tweaked for each game. Considering that the plot involves traveling to and changing the past, inconsistencies can be handwaved away. (A funny observation on this subject - by a writer on
Dr. Who - is that "a narrative which contains both time travel and
parallel universes cannot have a continuity error.")
Eugene Ipavec, 18 May 2012
reconstruction by Marc Pasquin, 18 May 2012
The flag of the Allied Nations is a white eagle within a triangle on a blue
field (screengrab).
Marc Pasquin, 18 May 2012
This is more elaborate (and nicer!) than the first game's version.
Eugene Ipavec, 18 May 2012